﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;


namespace SharedContent
{
    public class PlatformContent2D
    {
        public String file;
        public Vector2 position;
        public List<Vector2> points;
        public List<Vector2> pointsmove;
        public Vector2 trigger;
        //public List<Vector2> normal;        
    }
}
